User Insight Management


Art About Ideas
August 17, 2006, 2:15 pm
Filed under: Point Of View, Quotes

Art Ain't About Paint

I like this quote. Reading it makes me feel empowered to figure out what my ideas are, then figure out how to make them known. The picture is from Ed Batista‘s trip to the National Portrait Gallery / Smithsonian American Art Museum in Washington DC.



User-Centered Ideation
August 15, 2006, 6:01 pm
Filed under: Point Of View, Quotes, Thought, User Insight

Don Norman in the July/August ’06 issue of Interactions magazine wrote a good article about HCI coming in at the wrong phase of the development process. Where this is definitely true for interactive development, this premise is insightful for any industry with a consumer facing product.

“…once a project is announced, it is too late to study what it should be – that’s what the announcement was about. If you want to do creative study, you have to do it before the launching of the project. You have to be on the team that decides what projects to do in the first place…”

Now, this is the exact intention of User Insight Management – being able to apply a user-centered design approach to the idea phase of the [insert domain] process.

UIM = User-Centered Ideation



Managing Insight
August 6, 2006, 8:10 pm
Filed under: Point Of View, Quotes, Thought, User Insight

Rather then taking the time to become a domain expert, dedicate yourself to the comprehension of the landscape of that domain. Then when faced with future challenges, you may not know every current trend, but understand how to find the experts, then utilize their expertise in your innovation.



Get There Faster
July 12, 2006, 7:28 am
Filed under: Convergence, Point Of View, Stories, User Insight

This post is about a coincidental experience, but begins with a story:

So, I just started working a contract for a larger company, and had my first experience with one of their many parking garages. As I looked for a spot, winding upward, looping around, trying to peer through the columns and see if anything is open on the downward side, I think, “Man, there could be a better way…”

A few cars later, I was struck with an idea and a vision for the interface. There should be a way that the parking spots know when occupied. On your phone/pda or in-car display, there would be a map-view of the parking’s landscape, like a seating chart on an airplane, where you can pick your seat. The system would recognize your car’s proximity, along with the other approaching vehicles, and whoever was closest to an open spot, would get “dibs” on that space.

Once selected, the space would display “occupied” to the other motorists, then send an updated list with the next closest recommendations for them to select. (Now if you doddled, and another person became closer to your spot, then they could get an option to take it from you – “Hey this spot just popped open – want it?” Granted this would tick you off, but get over it, look to see what’s next and take someone else’s spot.)

Coincidentally, when I sat down to read tonight, I was surprised when the first article I saw was about a mobile parking interface! I gasped thinking, didn’t I just think of that!

Be it different then my idea, you can read about the SpotScout through Popgadget. From that post, I then found Wired had highlighted other parking systems that are starting to apply my idea! I again thought to myself, “the nerve of them taking my good idea!” But this goes to show, that lots of people have similar experiences. If you don’t use insight from your audience soon, someone else will put your good idea to market.



Who What When
July 12, 2006, 2:31 am
Filed under: Convergence, Diagrams, Point Of View, Process, User Insight

Q: So when during the process should you bring in User Experience?
A: As early and as often!

User Insight Management User Insight Management – applying a user centered design process to the creation of new ideas. Using research and discovery methods, determine the landscape of your user and provide recommendations for innovation.

User Experience Planning User Experience Planning – taking that insight and crafting a vision for the end user’s experience. Moving from general to specific, take the ideas and formulate a plan for research and execution.

User Experience Architecture User Experience Architecture – putting it all into effect. With a clear vision in mind for revolutionary consumer experiences, start putting this theory into practice by testing and evolving a range of fidelity prototypes with their target audience.

Usability Usability – once it’s complete, does it weigh up to the challenge? After the design is complete, or when reviewing existing initiatives, evaluate the system’s performance based upon heuristics, conventions and industry best-practices.

Now, user centered design isn’t an exact science nor a rigid process. Leverage one phase or follow a combination, but the sooner you include user insight, the better chance your project’s have for success!



Explaining User Insight
July 11, 2006, 5:15 am
Filed under: Convergence, Point Of View, Process, User Insight

To explain User Insight Management (UIM), start by picturing a great symphony. For this you need to envision the best of everything…

The best venue, the best stage crew, the best conductor, and the best musicians – the performance is perfect, everyone plays beautifully and nothing went wrong. At the end of the show, there’s silence, everyone sits there and does nothing… well, turns out no one liked orchestra music.

UIM doesn’t claim to run the show, or try to conduct where and when everything happens, nor execute the music – User Insight Management does discover what your audience wants.

This doesn’t replace any of your existing roles and you may still make an amazing product, create an exceptional experience or speak the most powerful message, but if it doesn’t reach whom it’s supposed to when they’re ready, your effort is lost.

You know your business and are the expert of your domain – my expertise is process and offer the methods and insight to identify your audience, understand their context and set a direction toward their requests.



Mobile Consumption
July 10, 2006, 8:47 am
Filed under: Point Of View

I came across a post on Coolest Gadgets about a Camera phone diet sheet from a company called MyFoodPhone. Initially the idea of taking pictures of food, then receiving a high-fidelity record of your meals’ nutritional benefits seemed a little far out – but then realized this is a fine example of blurring the lines between devices and services to create a more seamless consumer experience.

This interface has some really great services to help motivate, provide easy access and offer support and for the information their users want:

  • MyFoodPhone dashboard+ Consistent access through a variety of devices
  • + Biometric Data to track weight, BMI, calories burned, etc.
  • + Dashboard with dials let you know where you’re on-target and off-track
  • + Tailored video clips chosen for your nutritional habits and needs
  • + Food journal with a “visual photo album” and written comments

About 71 million people in the U.S. dieted in 2004, and the weight-loss industry took in revenue of $46.3 billion, according to Tampa, Fla., research firm Market data Enterprises Inc. For any industry, but especially saturated markets, competitive advantage can only be achieved by focusing on user goals and needs, then organizing the business strategy and operation around the understanding of this interactive brand experience.

Successful initiatives require user insight during the early stages of the development process then managing consumer interactions with the whole brand, not just focusing on one particular product, service or message.

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